Product description
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Includes game, original case, and original manual. Also includes
bonus collector DVD case with reprint of original artwork to look
pretty on shelf next to current games! These items are in good
condition and complete but they are not like new. They may have
small flaws to the case and the game may have very small
scratches that do not affect game play. All ClassicGameStore
games are tested before being taken into our inventory.
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Stranded by a bizarre meteor impact and surrounded by monstrous
mutations, rescue agent Eliot Ballade must unravel the mysteries
of Dinosaur Island--or die trying.
As Eliot or Dogs Bower, a ferry captain Eliot meets early in the
game, you explore the island and uncover the story behind the
disaster. While most of the game focuses on solving puzzles and
learning more about the meteor and its effect on the island,
roaming zombies and huge monsters will keep you on your toes.
Graphics are good--with nice flashy weapons effects--but not
mind-blowing like Soul Calibur or Sonic Adventure. The Jump Pack
accessory (sold separately) provides great tactile feedback when
firing weapons or getting mauled by a monster--it seems to spend
more time rumbling than not.
While the fighting is a lot of fun, some players may be
frustrated by the regeneration of zombies. It can get tedious to
exit a room after killing all of the enemies, only to run into
them again when returning. The game's viewpoint system also could
be improved, as it occasionally leaves you fighting an enemy you
can't see. Parents should note that Blue Stinger is a horror
game, and the gore flows readily.
All in all, while it doesn't build any new genres, Blue Stinger
provides a solid gaming experience. Its flaws keep it from being
a great game, but don't keep it from being a good time. --Aaron
Karp
Pros:
* Long gameplay
* Involved science-fiction/horror storyline
* Good balance between puzzles and action
Cons:* Occasionally awkward viewpoint system
* Repetitive enemy encounters
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Review
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Blue Stinger is the Dreamcast's first foray into the recently
vital "survival horror" genre of games, but it strays rather far
from the formula established by Resident Evil. While a
solid-enough concept, Blue Stinger is lacking in the execution
department. Those expecting anything along the lines of Resident
Evil are likely to be disappointed.
A huge meteorite ces in the Yucatan peninsula, beginning the
nuclear winter that drives the dinosaurs to extinction and paves
the way for mammalian life. 65 million years later, in the year
2001, an island emerges from the depths of the ocean at the
impact site and is promptly given the kitschy name, "Dinosaur
Island." Believed to be the crater by that very same meteorite, a
biotech corporation quickly sets up camp on the island and soon
dominates the market. Eliot Ballad, an elite member of the ESER
forces, is vacationing off the coast of Dinosaur Island when a
strange object falls from the sky, placing all of Dinosaur Island
under a mysterious dome of energy. Shortly afterward, Nephilim, a
mysterious, ghostlike being, begins following Eliot around the
monster-infested island. Needless to say, it's up to Eliot to get
to the bottom of things and save himself from the monsters
lurking within his enigmatic prison. Blue Stinger's gameplay
borrows a lot from Resident Evil, but it puts a new spin on it.
You guide Mr. Ballad through the huge laboratory on Dinosaur
Island, fending off hordes of twisted organisms with a variety of
weapons. Blue Stinger puts a few interesting twists on the
formula that make it feel less like a straight rip-off of
Capcom's ship series. First and foremost is the availability
of money. Whenever Eliot kills a monster of significant stature,
its corpse spews out $10 coins, which you can collect and use in
the myriad vending machines scattered across the island. Vending
machines dispense everything from ammo and healing drinks to
plasma s. While the overall game mechanics are similar to
Resident Evil's, the availability of virtually unlimited healing
supplies and ammo completely removes the "survival horror" aspect
of Resident Evil's tension. While different from most games in
the genre, the change is a liberating one - no longer is every
fired a life-or-death decision, allowing you to shoot stuff
just for the fun of it. However, this totally kills the tension
associated with a city of resources, removing an interesting
psychological component from the game.
The Japanese version of Blue Stinger had one major flaw: the
camera, which used to glide between fixed viewpoints as Eliot
traipsed about the scenery. In keeping with its tendency to
improve imported games, Activision has drastically improved the
game's camera... sort of. The camera follows Eliot a la Tomb
Raider. While this eliminates a majority of the frustration
spawned by the original game's camera, gone is the atmosphere
that the previous game's camera angles were able to establish.
Additionally, a few of the game's cinematic moments can be missed
without the aid of a hand-fed view. Finally, the new camera is
still a little awkward in tight rooms, but this is a minor
complaint.
Blue Stinger's graphics are better than average, but they are
riddled with problems. The fully 3D environments are detailed and
complete, spanning a variety of locales and are, for the most
part, excellently textured. A few areas were censored or
redesigned for the US release, and the lack of effort in doing so
is readily apparent. The characters and monsters are, however, a
different story. While the monster designs look great, the people
are bland and simianlike in appearance. Unfortunately, all the
game's characters animate poorly, stiffly moving their limbs and
waggling their oversized lips like actors in a Godzilla movie.
The game's sound is surprisingly evocative, with sweeping,
movielike themes that do the on-screen action justice. The voices
are surprisingly good, but they still suffer from the camp that
you see in most Japanese-produced games with English speech.
Blue Stinger is a decent enough game with just a hair too many
execution problems to be great. While it may disappoint
dyed-in-the-wool Resident Evil fans, Dreamcast newcomers looking
for an adventure fix on their new machine should be pleased.
--Peter Bartholow
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction
in whole or in part in any form or medium without express written
permission of GameSpot is prohibited. GameSpot and the GameSpot
logo are trademarks of GameSpot Inc. -- GameSpot Review
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- Great game! International and Fast fast shipping. DVD File.